With Patch 61 coming, the gear system will get a complete overhaul in which you progress through end-game, as far as items are concerned. This guide should be able to help you understand the changes and can be used as something to refer to in case there’s uncertainties. This guide will be largely based on information from KTera with EnMasse also providing some of the more local information.
First of all I’d like to explain the concept of the new gear system. Since these fundamentals are referred to throughout the entire guide. There are two main changes to the progression system and several smaller changes.
First of all the the Linear Progression. Let’s first go over what exactly this Linear Progression means. Prior to this patch, you would progress from +12/+15 towards +12/15. There was simply no point in stopping midway because your previous gear would perform better. With this new system, every upgrade you do will directly translate into benefits.
To explain this in an example: Let’s assume you fully enchanted your mid tier. Your next step would be to farm the high tier and fully enchant that before using it. So from +12 to +12. In the new patch if you go from +9 Twistshard to +1 Frostmetal, there will already be a direct increase in stats.
An illustration the Linear Progression can be found on the below. The sets you can progress through are called Guardian, Twistshard, Frostmetal and Stormcry. Of which Guardian upgrades up to +6 and everything else up to +9. When a piece of armor reaches the max level of enchantment it is available to be upgraded to the next set.
The second change is the way in which you enchant. Prior to the patch you needed Feedstock and Alkahest. Both of these items are not going to have any value from now on, however they can be dismantled for Entropic Emblems and Metamorphic emblems. These Remnant Tokens are tokens obtained from dismantling enchanting materials and can be used to purchase items in the Entropic Emblem Shop and Metamorphic Emblem Shop respectively. A list of items Is available in the dedicated paragraph called Entropic Emblems.
In the new patch you will need specific items which drop in Dungeons/are Crafted or bought from stores. There is a table with the items further down in the guide. So instead of Feedstock and Alkahest you are supposed to have the required Enchanting Materials. Additionally, there is an added system where every Vanguard gives your gear Experience as can be seen in this illustrations below.
Pros and Cons
These changes come with mixed opinions as you can expect, personally I feel like it’s a great change but everyone has their own opinion and that’s fine. Here’s a list of things that I consider the pros and cons of the new system.
- Linear Progression
- No enchant restricted lines, except Stormcry
- Less RNG involved
- No more Awakening
- Easier for new players to progress
- No more set bonuses
- All sets go to same enchantment level
- No more “skipping” gearing
- No more red wings at start of patch
- Very gold reliant
- Getting best in slot requires grinding
Due to us going from one system to another there is going to be a transition from the old system to the new system. The most notable part of this transition is the fact that you are able to convert your current gear to similiar level of power in the new progression system. The only items available for this are Tier 11 items and above, this translates into it being Misery, Ambush, Behemoth, Deathwrack and Oblit It is VERY IMPORTANT to note that this only affects items that are enchanted to +12 or higher. This is as far as Weapon, Boots, Armor and Gloves go. I will show you the conversion table below. In the case of you not having any of these sets, for example you just got to level 65 and are still on Guile or an alt character of yours is still rocking Imperator gear. There is going to be a quest called Fresh Arms and Legs available, this will pop up on your quest log the moment you hit 65 or after patch releases, that will provide you with a full set of all Guardian items and Prespect jewelry.
Gear Conversion Table
|+12||+0 Twistshard||+3 Twistshard||+5 Twistshard||+0 Frostmetal||+3 Frostmetal|
|+13||N/A||+7 Twistshard||+9 Twistshard||+4 Frostmetal||+7 Frostemtal|
|+14||N/A||+0 Frostmetal||+2 Frostmetal||+9 Frostmetal||+0 Stormcry|
|+15||N/A||+7 Frostmetal||+9 Frostmetal||+2 Stormcry||+4 Stormcry|
The gear does not convert the moment the patch happens, this is something you will have to do manually by buying an item at the Specialty Merchant for a very low price, practically free. What this means is that in case you want to upgrade your gear some more before converting. Then you should do that as it increases your starting point in the new progression system. In fact you can buy feedstock and alkahest with the Emblems you can get from the tokens you get from dismantling other materials, doing Vanguards and doing the Questlines.
Naturally you also get to convert the rest of your gear (read: Jewelry, Belt and Circlet) the conversion table for that can be found below. It is for example impossible to go straight to the highest set, even if you have the top jewelry right now. The naming scheme for these items is as following: Prospect, Bellum, Daylight and Entropy.
|New Accesory||Converted From|
|Twistshard Belt||Misery Belt||Ambush Belt||Behemoth Belt|
|Frostmetal Belt||Deathwrack Belt||Oblit Belt|
|Bellum Circlet||Demoros Circlet|
|Daylight Circlet||Demoros Diadem|
|Bellum Jewelry||Resized Heavenly||Resized Godly|
|Daylight Jewelry||Resized Key (PvP)|
Just like the previous table, if the item you wish to convert is not on the table above. It will not be available to convert and you’ll have to start upgrading from Prospect. If you currently do not have the Key jewelry I suggest not putting time into getting it unless you’re really close. You will see below that going through the jewelry is cheaper than buying the Key jewelry right now, naturally you are allowed to but it is something you will have to decide for yourself.
Now that you know at which part in the progression you will start it’s important to know how to progress through the sets. Well this isn’t all that difficult. It pretty much comes down to doing Vanguards for the experience, collecting the items and attempting the enchantments. The only thing that’s different is the fact that your gear will gain Gear Experience. This is what I’ll want to talk about right now. As you could see in the picture earlier every Vanguard gives your Currently Equipped items Experience. What this means is that at the moment of completing your Vanguard, the gear you are using at that specific moment will gain the Experience. This translates in the ability to level an item you did not clear the dungeon with. The Experience that your items can accumulate is visible in the illustrations in Required Items, along with the items that you need to attempt an enchantment. An illustration of what the experience looks like in the Vanguard Menu can be found below.
+ Item XP
+ Previous Failure
+ any Bonus effects (items, etc)
+ Tera Rewards
+ Active Events
In this formula Item XP refers to “(Accumulated XP / Max XP) * (X)” where X stands for 0.5, 0.3 and 0.15 for Twistshard, Frostmetal and Stormcry respectively.
Previous failures stands for “Amounts of failures * 3”.
any Bonus Effects is part of the formula but I’m unfamiliar with anything that would go here, possibly future items that increase enchantment chance
Tera Rewards refers to the 1/2/3% increase you get for having a certain Tera Reward Rank. (This is an EnMasse exclusive so Gameforge players will ignore this one)
Active Events refer to any sort of Event ran by either EnMasse of Gameforge. (For example a 5% increase in chance would be additive)
Now that you know how to get your gear, know how the Experience works, it’s time to go over the actual Enchanting process. Like mentioned before, gather the items and you are able to attempt an enchantment. The items required for Guardian gear are much easier to obtain than those for Stormcry.
So let’s start with the items required for Guardian set. As mentioned before, it’s the set you get when you hit level 65 or are unable to convert your gear. The table of the required items can be found below.
|Chest Armor||Golden Talent||6||10||10||11||11||14||6||68|
|Basic Success %||100%||100%||100%||100%||100%||100%||100%|
As you can see above, The enchantment chance for this set is 100%. These items do not accumulate experience. Guardian set only requires 2 different items and to upgrade it to next set it’ll require an additional item. These items are readily available in fact doing the 5 Red Questlines that take you to Kalivan’s Challenge, Ravenous Gorge, Shattered Fleet, Thautmetal Refinery and RK-9 Kennel should actually get you a long way to getting through the Guardian Set. There will be a more in-depth guide available for new and returning players that go over the ways of obtaining the materials for the Guardian Set, as most people will be able to skip this.
A second way to obtain these items is by using the Entropic Emblem Shop, the shop that I explained earlier and will have a seperate chapter below. Farming these Emblems canelp you progress through this set.
If you just finished upgrading your Guardian Set, converted from +12/+13 Ambush or Behemoth you’ll obtain the Twistshard set and the required items will also be slightly different. The base enchantment chance is 50% and you can start increasing this by grinding Experience. You’ll find the table below.
|Polished Arunic Ore||4||6||7||8||11||15||20||25||34||10||140|
|Polishd Arunic Ore||3||4||4||6||8||11||14||18||24||6||98|
|Polished Arunic Ore||3||3||4||6||7||8||11||14||20||6||82|
|Basic Success %||50%||50%||50%||50%||50%||50%||50%||50%||50%||50%|
All of the items in this chart are still available in the Entropic Emblem Shop, naturally they will also drop in dungeons and you can check the Vanguard Menu for more information on the drops that are available in each dungeon.
This is when enchanting starts to get a bit more pricy and requires a bit more grinding. The base enchantment chance goes from 30 at +1 to 22% at +8, this means that even with maximized experience your enchantment chance will still not be extremely high. You can find the table for the required items below.
|Basic Success %||30%||30%||28%||28%||26%||26%||24%||24%||22%||22%|
Again, just like the previous sets. Most of these items are available from the Entropic Emblem Shop, with the exception of Emeralds. Which can be crafted by using Alchemy, refer to Revamp Crafting Guide for more information on how to obtain Emeralds. Another way to obtain the items is to run dungeons because they do have a chance to drop in the specified dungeons, check your Vanguard menu for more information on the dungeons you can run for these.
This is where most of the end game players will start as they all have Deathwrack or Oblit enchanted up to +15. This is also where it becomes very expensive, the amount of gold, EXP and items required for every enchantment are much higher than any other set as can be seen in the table below. As far as the items go, most them are actually still available from the Entropic Emblem Shop. However, these items are not what makes obtaining +9 of this set to be tedious, long and expensive. That’s because of the Emeralds, Diamonds and for +8 and +9 the Elemental Essence. Not to mention that the Base Enchantment Chance goes down from 15% at +1, to 5% at +8.
|Basic Success %||15%||14%||13%||12%||11%||10%||9%||7%||5%|
If this is first time you see this table you might actually start disliking this entire patch, however let me comfort you. You do not require +9 to be able to be relevant. If you manage to get to +5 Stormcry before hitting a wall. You will still do fine in terms of damage, there is no content where your gear does not meet the requirements. Yes, you will do less damage than someone who was able to obtain +9. However, this isn’t going to stop you from running the hardest content! Like mentioned all the way in the beginning of this guide, it’s a Linear Progression. You can just play at your own pace and progress at your own pace.
The most exclusive item that you need to upgrade Stormcry from +7 to +9 would be the Elemental Essence. This item is probably the hardest item to obtain in the entire patch, the ways of getting it is limited. So I’d like to go over the different ways of actually obtaining them.
- RK9 Kennel Hard Mode, you have to trigger Extreme mode to obtain it here
- Harrowhold Phase 4, clearing it will give everyone a Battle Pack which gives 1 of them. Additionally, up to 3 will drop
- Rally or Guild Boss, has a chance of dropping it and the top performing raid will get a box that has a chance to drop up to 3 Elemental Essence
- Civil Unrest: Velika, the BAMs that spawn every 30 minutes (up to 3 times) have a chance of dropping it.
- Battleground Champion Boxes, these have an extremely low chance of giving one.
Belt, Brooch, Circlet, Necklace, Ring and Earring
Not just Weapons and Armors can be upgraded through the progression system, same goes for the other parts of your gear. The only difference is, you will not be able to enchant them. The only thing you can do, is upgrading them when you get the items. A list of items is available in the table below.
|Plain Metallic Piece||20||–||–||20||–||–||20||–||–||20||–||–||13||–||–||13||–||–|
|Silver Arborean Crystal||12||35||–||12||35||–||12||35||–||12||35||–||8||23||–||8||23||–|
|Silver Arborean Piece||–||–||–||–||–||–||–||–||–||–||–||–||–||–||–||–||–||–|
|Ominous Spell Scroll||–||–||21||–||–||21||–||–||21||–||–||21||–||–||14||–||–||14|
|Silver Arborean Plate||–||–||68||–||–||68||–||–||68||–||–||68||–||–||40||–||–||40|
|Basic Success %||100%||30%||10%||100%||30%||10%||100%||30%||10%||100%||30%||10%||100%||30%||10%||100%||30%||10%|
Now we’ll talk about the specifics on how to get the actual, as we’ve mentioned before you can obtain them from dismantling materials. EnMasse has released a table of all the items that are available to be disenchanted, however it is important to note that some of the current enchanting materials will become “Depleted”. The depleted items will give Entropic Emblems rather than the non depleted versions that give Metamorphic Emblems (read: obtained in new patch). The table below will go over the Entropic Emblems as those are the Emblems you can obtain with items you bring from the current patch, into the next one.
|Item Name||Amount of Emblem|
|Master Enigmatic Scroll||2|
|Common Enigmatic Scroll||1|
|Intricate Enigmatic Scroll||1|
|Federation Enigmatic Scroll||1|
|Federation Supply: Sturdy Alkahest||1|
|Depleted Masterwork Alkahest||1|
|Personal Extensive Alkahest||1|
|Personal Rare Alkahest||1|
|Master Enigmatic Scroll XI||1|
|Master Enigmatic Scroll XII||1|
|Depleted Ominuous Ore||12|
|Depleted Herpvein Powder||40|
|Talisman of Lakan||400|
|Depleted Lakan’s Scale||240|
|Badge of Loyalty||240|
|Item Name||Amount of Emblem|
|Depleted Triumph Keybadge||750|
|Federation Supply: Semi-Enigmatic Scroll||7|
|Veteran’s Extensive Alkahest||1|
|Friendly Master Enigmatic Scroll||1|
|Friendly Semi-Enigmatic Scroll||7|
|Blessed Enigmatic Scroll||12|
|Noble Enigmatic Scroll||160|
|Tier 12 Feedstock||3|
|Tier 11 Masterwork Alkahest||1|
|Tier 12 Masterwork Alkahest||1|
|Veteran Masterwork Alkahest||1|
|Depleted War Keybadge||5|
|Item Name||Entropic Emblem|
|Personal Extensive Alkahest||4|
|Personal Rare Alkahest||4|
|Blue Event Alkahest||1|
|Veteran Masterwork Alkahest||3|
|Master Enigmatic Scroll||25|
|Common Enigmatic Scroll||1|
|Friendly Enigmatic Scroll||5|
|Blessed Enigmatic Scroll||150|
|Noble Enigmatic Scroll||2,000|
|Tier 12 Feedstock||2|
|Depleted Lakan’s Scale||450|
|Depleted Ominous Ore||3|
|Depleted Herpvein Powder||10|
|Depleted War Keybadge||8|
|Depleted Triumph Keybadge||1,200|
|Veteran Semi-Enigmatic Scroll||40|
|Federation Supply: Semi-Enigmatic Scroll||40|
|Item Name||Metamorphic Emblem|
|Talisman of Lakan||9,000|
|Badge of Loyalty||5,400|
|Tier 12 Feedstock||24|
I’d like to thank the following people for helping make this guide possible:
- EssentialMana: Gathering all of this information from KTera, it would not have been possible without their help, as well as helping with the styling and information
- Spacecats: Reaching out to us to make this collaboration possible
- Seandynamite: Being our primary point of contact in this collaboration, his positive attitude kept people going
- Sjmagner: Providing all the screenshots and information about the localization