Circlets are non-enchantable accessory gear. Circlets cannot be Etched, but can be upgraded and amplified. They contain fixed stats, rerollable stats and also includes the Passive Enhancement Skill: Concentration, which increases Mana Regeneration.


  Low-Tier  

Prospect

The Prospect Circlet is the first circlet a player will obtain. They are obtained from the Vanguard Merchant, or as a reward from the Fresh Arms—and Legs Story Quest when you hit level 65. There is only one variation and offers 1 rerollable stats.

Circlet:

Prospect Circlet

For level 65 or above
Binds on pickup
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.
Defense modifier: 759

Raises max MP by 454.
Increases Crit Resist Factor by 8.
Increases Endurance by 5.
Unidentified effect
Increases Crit Factor by 8.
Increases Endurance by 4.
Increases Power by 4.





Can be upgraded to a Bellum Circlet.


Upgrading:

You can upgrade a Prospect Circlet to a Bellum Circlet. Each try requires:

Silver Talent 6
Metal Fragment 25
Gold 139 00 00
Success Rate 100%

  Mid-Tier  

Bellum Circlet

The Bellum Circlet can be upgraded from the Prospect Circlet. This circlet offers increased stats, 1 rerollable stat and the Passive: Concentration I.

Circlet:

Bellum Circlet

For level 65 or above
Binds on pickup
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.
Defense modifier: 803

Raises max MP by 490.
Increases Crit Resist Factor by 12.
Increases Endurance by 7.
Concentration I
Unidentified effect
Increases Crit Factor by 8.
Increases Endurance by 4.
Increases Power by 4.





Can be upgraded to a Daylight Circlet.


Upgrading:

You can upgrade a Bellum Circlet to a Daylight Circlet. Each try requires:

Silver Talent 17
Refined Elixir 12
Gold 985 00 00
Success Rate 30%
  Mid-Tier  

Daylight Circlet

The Daylight Circlet can be upgraded from the Bellum Circlet. This circlet offers increased stats, 1 rerollable stat and the Passive: Concentration II.

Circlet:

Daylight Circlet

For level 65 or above
Binds on pickup
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.
Defense modifier: 848

Raises max MP by 528.
Increases Crit Resist Factor by 16.
Increases Endurance by 9.
Concentration II
Unidentified effect
Increases Crit Factor by 8.
Increases Endurance by 4.
Increases Power by 4.





Can be upgraded to a Entropy Circlet.


Upgrading:

You can upgrade a Daylight Circlet to an Entropy Circlet. Each try requires:

Silver Plate 68
Archdevan Formula 21
Carved Ornament 11
Otherworldly Shard 3
Diamond 2
Gold 528 00 00
Success Rate 10%
  High-Tier  

Entropy Circlet

The Entropy Circlet can be upgraded from the Daylight Circlet. This circlet offers increased stats, 1 rerollable stat and the Passive: Concentration III. A Circlet Amplifier I can be applied to Entropy Circlets, which will add a Increase Power by 1 (Amplification I) stat line. Amplifiers stay on the Circlet even through upgrades.

Circlet:

Entropy Circlet

For level 65 or above
Binds on pickup
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.
Defense modifier: 896

Raises max MP by 570.
Increases Crit Resist Factor by 20.
Increases Endurance by 11.
Concentration III
Unidentified effect
Increases Crit Factor by 8.
Increases Endurance by 4.
Increases Power by 4.





Can be upgraded to an Ethereal Circlet.

[Amplification I] Entropy Circlet

For level 65 or above
Binds on pickup
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.
Defense modifier: 896

Raises max MP by 570.
Increases Crit Resist Factor by 20.
Increases Endurance by 11.
Increases Power by 1.
Concentration III
Unidentified effect
Increases Crit Factor by 8.
Increases Endurance by 4.
Increases Power by 4.





A circlet with amplified potential energy. Can be upgraded to an [Amplification I] Ethereal Circlet.


Upgrading:

You can upgrade an Entropy Circlet to an Ethereal Circlet, or an [Amplification I] Entropy Circlet to an [Amplification I] Ethereal Circlet. Each try requires:

Silver Plate 85
Scavenged Supplies 39
Devil's Claws 8
Dragon Skull 8
Diamond 3
Gold 9114 00 00
Success Rate 5%
  Highest-Tier  

Ethereal Circlet

The Ethereal Circlet can be upgraded from the Entropy Circlet. This circlet offers increased stats, 1 rerollable stat and the Passive: Concentration IV. A Circlet Amplifier I or Circlet Amplifier II can be applied to Ethereal Circlets, which will change the power line to a Increase Power by 2 (Amplification I) or a Increase Power by 3 (Amplification II) stat line.

Circlet:

Ethereal Circlet

For level 65 or above
Binds on pickup
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.
Defense modifier: 948

Raises max MP by 616.
Increases Crit Resist Factor by 24.
Increases Endurance by 13.
Increases Power by 1.
Concentration IV
Unidentified effect
Increases Crit Factor by 8.
Increases Endurance by 4.
Increases Power by 4.




[Amplification I] Ethereal Circlet

For level 65 or above
Binds on pickup
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.
Defense modifier: 948

Raises max MP by 616.
Increases Crit Resist Factor by 24.
Increases Endurance by 13.
Increases Power by 2.
Concentration IV
Unidentified effect
Increases Crit Factor by 8.
Increases Endurance by 4.
Increases Power by 4.





A circlet with amplified potential energy.

[Amplification II] Ethereal Circlet

For level 65 or above
Binds on pickup
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.
Defense modifier: 948

Raises max MP by 616.
Increases Crit Resist Factor by 24.
Increases Endurance by 13.
Increases Power by 3.
Concentration IV
Unidentified effect
Increases Crit Factor by 8.
Increases Endurance by 4.
Increases Power by 4.





A circlet with amplified potential energy.


Upgrading:

Currently no further upgrades.

Silver Talent

Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




[Enchanting Material] An ancient coin found throughout the world. Can be used for enchanting or upgrading gear and accessories, or crafted into a Silver Siglo.

[Source]Thaumetal Refinery
Lilith's Keep
Lilith's Trial
Ravenous Gorge
Ghillieglade
Pit of Petrax
Celestial Arena
Baracos' Trial
Akasha's Trial
Corsairs' Stronghold
Fraywind Canyon
Champions' Skyring

Metal Fragment

For level 65 or above
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




[Enchanting Material] A common piece of metal used for upgrading accessories.

[Usage]
Prospect Accessories
Guardian Belt
Parthian Brooches

[Source]
Ghillieglade
Island of Dawn
Castle Aranea
Corsairs' Stronghold
Guardian Legion credits

Refined Elixir

For level 65 or above
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




[Enchanting Material] Used for upgrading accessories.

[Usage]
Bellum Accessories
Twistshard Belt
Simple Brooches

[Source]
Thaumetal Refinery
Lilith's Keep
Lilith's Trial
Ghillieglade
Island of Dawn
Guardian Legion credits
Channelworks

Silver Plate

Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




[Enchanting Material] Crafted from Silver Siglos. Can be used for enchanting or upgrading gear and accessories.

[Usage]
Entropy Necklace
Entropy Earring
Entropy Ring
Entropy Circlet
Stormcry Belt
Quatrefoil Brooch
Marrow Brooch
Ethereal Accessories
[Source]
Processing (Enchanting Materials)

Archdevan Formula

For level 65 or above
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




[Enchanting Material] Used for upgrading accessories.

[Usage]
Daylight Accessories
Frostmetal Belt
Superior Brooches

[Source]
Dark Reach Citadel
Ruinous Manor
Velik's Sanctuary
Antaroth's Abyss
Ghillieglade
Island of Dawn
Corsairs' Stronghold
Fraywind Canyon
Champions' Skyring
Guardian Legion credits
Level 65–67 monsters in hunting zones

Carved Ornament

For level 65 or above
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




[Enchanting Material] Used for upgrading accessories.

[Usage]
Daylight Accessories
Frostmetal Belt
Superior Brooches

[Source]
RK-9 Kennel
Red Refuge
Shadow Sanguinary
Grotto of Lost Souls
Ghillieglade
Pit of Petrax
Corsairs' Stronghold
Fraywind Canyon
Champions' Skyring
Guardian Legion credits
Level 65–67 monsters in hunting zones

Otherworldly Shard

For level 65 or above
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




[Enchanting Material] Used for upgrading accessories.

[Usage]
Daylight Accessories
Frostmetal Belt
Superior Brooches

[Source]
Antaroth's Abyss
Red Refuge
RK-9 Kennel
Ruinous Manor
Dark Reach Citadel
Ghillieglade
Island of Dawn
Corsairs' Stronghold
Fraywind Canyon
Champions' Skyring
Level 65–67 monsters in hunting zones

Diamond

Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




[Jewel]Can be used to enchant items, or sold to a merchant for gold.

[Usage]
Stormcry Gear
Daylight Accessories
Frostmetal Belt
Superior Brooches

[Source]
Alchemy - Jewel
Item level 435 or higher dungeons
Ghillieglade
Pit of Petrax
Guardian Legion Mission

Circlet Amplifier I

For level 65 or above
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




Adds an enchantment effect.
Increases Power, and grants set bonus to the following accessories:

[Usable Items]
Entropy Circlet
Ethereal Circlet

[Usage]
Right-click the item then left-click a target item.

[Caution]
Etching remains.
Effects will be wrapped in enigma.

Scavenged Supplies

For level 65 or above
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




[Enchanting Material] Common metal cut into pieces. Used as the basis for equipment and accessories.

[Usage]
Ethereal Accessories
Heroic Oath Belt

[Source]
Gossamer Vault
Demokron Factory
Antaroth's Abyss (Hard)
RK-9 Kennel (Hard)
Velik's Sanctuary (Hard)
Ruinous Manor (Hard)
Antaroth's Abyss
Grotto of Lost Souls
Corsairs' Stronghold
Fraywind Canyon
Champions' Skyring
Level 68–69 monsters in hunting zones

Devil's Claws

For level 65 or above
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




[Enchanting Material] Reward from the devil. May contain otherworldly power.

[Usage]
Ethereal Accessories
Heroic Oath Belt



[Source]
Gossamer Vault
Demokron Factory
Antaroth's Abyss (Hard)
Ruinous Manor (Hard)
Grotto of Lost Souls
Corsairs' Stronghold
Fraywind Canyon
Champions' Skyring
Level 68–69 monsters in hunting zones

Dragon Skull

For level 65 or above
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




[Enchanting Material] Dragon skull known to be stronger than steel.

[Usage]
Gossamer Vault
Demokron Factory
RK-9 Kennel (Hard)
Velik's Sanctuary (Hard)
Antaroth's Abyss
Ethereal Accessories
Heroic Oath Belt

[Source]
Corsairs' Stronghold
Fraywind Canyon
Champions' Skyring
Level 68–69 monsters in hunting zones

Circlet Amplifier II

For level 65 or above
Cannot trade. Cannot trade. No sale value. This item can't be stored in the guild bank. This item can't be stored in the bank.




Adds an enchantment effect.
Increases Power, and grants set bonus to the following accessories:

[Usable Items]
Ethereal Circlet

[Usage]
Right-click the item then left-click a target item.

[Caution]
Etching remains.
Effects will be wrapped in enigma.

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